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 Post subject: GW2 21 Januari Update: The Origins of Madness
PostPosted: Tue 14 Jan, 2014 17:06 
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The Origins of Madness
January 21, 2014

The heroes of Tyria face a battle on two fronts; their beloved land is imperiled as never before. From under the sun-baked sands of Bloodtide Coast, a gigantic, three-headed jungle wurm has arisen to threaten all who come within its domain. In the mountains of Lornar’s Pass, Scarlet’s latest creation – a towering, mechanical monstrosity – is wreaking destruction.

The Great Jungle Wurm
The incessant pounding of the mysterious probes has woken up big trouble: an oversized jungle wurm with three giant heads is ravaging Bloodtide Coast! Band together with other heroes to confront and defeat the ravening threat! Be warned: this battle will challenge even the best and bravest that Tyria has to offer! Put your skills to the ultimate test in this epic encounter that will require savvy, determination, and large-scale coordination.

Defeat the Twisted Marionette
Scarlet’s latest masterpiece is an oversized mockery of Queen Jennah’s watchknights, a huge, twisted marionette. Seek the menace out in Lornar’s Pass, where you’ll have to coordinate attacks along five main channels and disarm the marionette before it charges and fires a lethal aethercannon. You’ll have to deal not only with the marionette itself, but with the wrath of Scarlet’s combined armies.

Reap Your Rewards
Fighting Tyria’s foes is by no means easy, but it comes with great rewards. Brave adventurers who face down the threat of the great jungle wurm have a chance for a wurm-themed rifle skin, a new ring or amulet, and even special ascended armor components like the Wurmslayer’s Masque, Shoulderguard, and Warfists. Create cyphers for Scarlet’s lockboxes and unlock them for a chance at a miniature mechanized Moa, new exotic recipes, and more!

New Items on the Gem Store
Evon Gnashblade and the Black Lion Trading Company have put together a wurm-themed selection of goods for your enjoyment. Amaze and delight your friends when you adopt three mini Great Jungle Wurms, or induce new levels of terror in your vanquished foes with the Permanent Great Jungle Wurm Finisher!


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Last edited by SliverFox on Wed 22 Jan, 2014 09:00, edited 1 time in total.
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 Post subject: Re: GW2 21 Januari Update: The Origins of Madness
PostPosted: Wed 15 Jan, 2014 11:35 
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Spannend! Finale gaat beginnen. Benieuwd of we die draak of wat het ook was wat uit het water schoot toen we de tower vernietigden nog terug gaan zien, vast wel :)

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 Post subject: Re: GW2 21 Januari Update: The Origins of Madness
PostPosted: Fri 17 Jan, 2014 13:22 
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Hmm... of was het gewoon een krait die door de camerahoek zo groot als een draak lijkt ;) Nog eens gekeken en dat zou het ook wel eens kunnen zijn... o.0

https://www.youtube.com/watch?v=6xe5ehdJJTo en dan bij seconde 50.

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 Post subject: Re: GW2 21 Januari Update: The Origins of Madness
PostPosted: Fri 17 Jan, 2014 23:20 
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Als je dat beest met gele gloed rechts bedoeld dan is het een van de toxic Alliance krait. Lijkt wel groot mja plaats de camera omhoog gericht op de grond dan lijkt iedereen groot ;)

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